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VIDEO GAME REVIEWS

Resident Evil 2 (1998 PSX)



Resident Evil 2
GAMECUBE DREAMCAST
NINTENDO 64 PLAYSTATION
PC
Reviewed By LessonNo5

Whenever a group of artists get together and come up with something truly great that's well received and loved by millions, the natural thing to do is to create a sequel. This goes for all types of media from movies to music. The problem is, the follow-up is always extremely hyped, and few of them live up to the greatness of the original. In the case of Resident Evil 2, however, it could easily be said that Capcom has struck gold again. There's proof enough of that merely in the number of systems this game has been released under. Everyone wanted a copy, and Capcom made sure they could get it, regardless of the console they owned.

This time, the developers decided to try something a little different. The made the game with two discs, and put a game for each character on each disc. The first one for Leon Kennedy, the second for Claire Redfield. Whichever one you choose to play as first goes through the game, and decisions you make and paths you take in the first game, effect the second play-through. This effectively makes the games replay factor skyrocket.

The story follows that of Resident Evil. This time taking you to the town near the mansion, Raccoon City. The town has become overrun with zombies as a new S.T.A.R.S. recruit and Chris Redfield's sister, Claire head into town. They meet up right away, but quickly become separated in the chaos following the outbreak. The game takes you all through Raccoon City, and introduces you to a world that feels very real at times. This is a credit to the game atmosphere, which in a lot of ways is a major improvement on the first game. Creating tension and fear in a creepy mansion may be one thing... But to get the same effect while wandering past ice cream parlors and GAP outlets using only sound design and graphics is an amazing feat.

Basically, while the classic Resident Evil gave you fear because you were trapped in an enclosed space with zombies, the sequel gives you more of the fear that a zombie flick might... You're trapped, but not confined. The virus is spreading and there's no hope of escaping it. You get to tour a city in ruins and experience it as if it had just happened only a short time ago. And while the first game had it's share of action for certain, this one provides what a lot of people were looking for at the time: A change to put a shotgun under the chin of a zombie and replace it's brain with a smoldering slug. It's more of a game for fans of zombie movies than horror in general, because the emphasis here is mostly on the action. The scare of being in the middle of a circle of zombies and less wondering what's around the next corner.

The entire game doesn't take place directly in Raccoon City, however. The storyline takes you through the overrun police station and other areas as you uncover even more of Umbrella's nefarious plot. This time around you meet up with one of their sinister, troublesome, and annoying experiments: Tyrant. The puzzles in this game compared to the rest of the series rate at about a B-. They move along a lot faster than before, but they tend to make less sense in the grand scheme of things. It seems that they just added some of them to make sure they padded their play through time. But even that can be forgiven when you play through the game, since it's engaging enough even with that small flaw.

There really isn't a lot that needs to be said about Resident Evil 2 because time really is the best critic. It wasn't really groundbreaking, nor did it really bring anything new to the infant survival horror genre. But it's great in it's own right despite that. Games don't have to be revolutionary to be good. Resident Evil 2 proves that it just needs a solid story, fun game play, and an attractive atmosphere. Even now, several years after its release Capcom and gamers alike still compare the new survival horror releases to this game.


RATING

(Out of 5)


BEST CHARACTER DEATH
The guy in the pawn shop. Don't forget to pick up his shotgun, since he obviously doesn't know how to use it.
ZOMBIE LESSON LEARNED
Never, EVER accept a job in Raccoon City. It isn't easy being the only law man in Zombie Town.


RELEASE DATES
Gamecube - 1/16/2003
Dreamcast - 12/6/2000
Nintendo 64 - 10/31/1999
PC - 2/8/1999
Playstation - 01/21/98
REVIEW POSTED
October 25 2003
# OF PLAYERS
1
OFFICIAL WEBSITE
www.capcom.com/ResidentEvil
CHEATS/WALKTHROUGHS
Walkthroughs at GameFaqs.com
BUY THE STRATEGY GUIDE!
NINTENDO 64
PLAYSTATION
PUBLISHER
Capcom Entertainment
DEVELOPER
Capcom Entertainment
ESRB RATING
WHERE TO FIND
Buy it at Amazon.com!

Buy it at Games Universe!

Rent it at GameFly.com!

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